In my work I’m
interested in the exposure of intimacy and how can I create objects of intimate
experience. Internet has become a space for fixating all kinds of personal
intimacies through different platforms and media. And even though most of this
content is open to almost everyone, people as users have the illusion of
privacy because of Internet’s virtual interface.
How do our
actions in the Internet World reflect in the “Real World”?
Nowadays we
communicate our personality and express ourselves through different platforms
in the Internet. We create social profiles, share, relate and propose complex
social situations with text, sound, video and all the elements of communication
that are part of this virtual world. We live
in these platforms. Most of these interactions and “social life” stay in these
platforms. They interconnect, but they stay and belong in this “other” space. And
even though it relates to “real” events in the “real world”, it still is not
directly reflected in it. This allows people to feel the possibility of an
alternate world where they can be others and tend to engage in different forms
of being themselves exactly because this world stays in this “other” reality.
It reaches more intimate real life spaces with smart phones and other smaller
devices but it still does not invade or incorporate to the person in its real
daily life.
What would happen
if all this complex social virtual development that we have would reflect in
our physical world: become part of our body, incorporate in our daily life
interactions. We would be exposed to all the things that we dare say or show in
this alternate reality to the random public in the real realm.
My network life follows me into my “real life”.
I would like to
make a wearable object that has input from my social networks activity and that
reflects this activity with sound in real time wherever I am.
As networked objects will come to exist, our Internet privacy will be exposed through these objects in the everyday life. This other space has made people not realize how much they expose themselves to the public when they share and publish content in the Internet.
As networked objects will come to exist, our Internet privacy will be exposed through these objects in the everyday life. This other space has made people not realize how much they expose themselves to the public when they share and publish content in the Internet.
We have given in
very fast to communicate with these “social tools” in ways that we would never
do in real life. This often creates an illusion of what relationships are and how
they happen in the virtual world as opposed to how they happen in the real
world.
To make people aware of these
issues I would like to make a T-shirt that broadcasts live audio of my activity
in social networks and chats, and wear it in public spaces where this content
can affect other people.
I would like to
register the reaction of people while I do this performance in different
situations and also show this material.
I think to change
the media: instead of reading text which is an internal process, having things
reach you with sound (which is and external process that affects you) could
make more understandable and evident the situation of how content and social
network life is invading our life.
Characteristics
of Networked Social Activity and things I wish to expose/communicate:
-Over exposure of
oneself and one’s interest.
-Hyper-interaction
between users and omnipresence of the public to your actions.
-Invasion of personal space and how this will be affected by networked objects in the future.
-Invasion of personal space and how this will be affected by networked objects in the future.
-Virtual intimacy
vs. Real intimacy.